28 Decks With Associated Github Repository - Earliest First - Ch
se one -
invert order
1
Applicative Functor - Part 2
2
From Scala Monadic Effects to Unison Algebraic Effects
3
Game of Life - Polyglot FP - Haskell and Scala - Part 1
4
Folding Unfolded - Part 1
5
Folding Unfolded - Part 2
6
The Functional Programming Triad of Folding, Scanning and Iteration - A first example in Scala and Haskell
7
Scala 3 enum for a terser Option Monad Algebraic Data Type
8
Sierpinski Triangle - Polyglot FP for Fun and Profit - Haskell and Scala
9
N-Queens Combinatorial Problem - Polyglot FP for Fun and Profit – Haskell and Scala - Part 1
10
N-Queens Combinatorial Problem - Polyglot FP for Fun and Profit – Haskell and Scala - Part 3
11
Functional Core and Imperative Shell - Game of Life Example - Haskell and Scala
12
The Functional Programming Triad of map, filter and fold
13
Refactoring: A First Example - Martin Fowler’s First Example of Refactoring, Adapted to Scala
14
Refactoring: A First Example - Martin Fowler’s First Example of Refactoring, Adapted to Java
15
Computer Graphics in Java and Scala - Part 1
16
Computer Graphics in Java and Scala - Part 1b
17
The Sieve of Eratosthenes - Part 2 - Genuine versus Unfaithful Sieve
18
Nat, List and Option Monoids - From scratch - Combining and Folding - An example
19
Kleisli composition, flatMap, join, map, unit - implementation and interrelation - V2 updated for Scala 3
20
N-Queens Combinatorial Puzzle meets Cats
21
Scala Left Fold Parallelisation - Three Approaches
22
Hand Rolled Applicative User Validation Code Kata
23
Function Applicative for Great Good of Leap Year Function
24
From Subtype Polymorphism To Typeclass-based Ad hoc Polymorphism - An Example
25
Drawing Heighway’s Dragon - Part 1 - Recursive Function Rewrite - From Imperative Style in Pascal 64 To Functional Style in Scala 3
26
Drawing Heighway’s Dragon - Part 2 - Recursive Function Simplification - From 2^n Recursive Invocations To n Tail-Recursive Invocations Exploiting Self-Similarity
27
Drawing Heighway’s Dragon - Part 3 - Simplification Through Separation of Concerns - Rotation Without Matrix Multiplication
28
Drawing Heighway’s Dragon - Part 4 - Interactive and Animated Dragon Creation